Hi, I'm Jayant Sharma

A Unity Application Developer specializing in AR, VR, and XR experiences.
I have 7+ years of experience delivering enterprise-grade Unity applications for 3D visualization, XR, and cross-platform environments across Android, iOS, WebGL, and Mixed Reality.

My work focuses on architecting high-performance Unity systems, optimizing rendering pipelines (URP/HDRP), and integrating Firebase for real-time analytics, remote configuration, and cloud data management.
I also automate CI/CD pipelines using Jenkins, GitHub Actions, and GitLab CI, ensuring stable multi-platform builds and deployments.

Across my career, I’ve delivered scalable AR/VR applications, interactive 3D configurators, and simulation-based visualization tools, achieving measurable improvements in load times, memory efficiency, and cross-platform performance.
I’m passionate about solving complex technical challenges in real-time 3D environments and building production-ready Unity applications that run seamlessly across mobile, web, and XR devices.

My Development Journey

This journey is a dynamic and ongoing process that reflects my growth, adaptability, and resilience.

Senior Software Engineer (Full-Time)
2024 - 2025
Sunbase

Lead development of an enterprise-grade Unity collaboration platform with real-time 3D interfaces and modular team spaces. 

Implemented Firebase for analytics and user tracking, and set up Jenkins-based CI/CD pipelines for automated Unity builds. 

Focused on optimizing rendering pipelines and memory performance across WebGL and mobile platforms.

Senior Unity Developer (Full-Time)
2023 - 2024
Techved Consulting Pvt. Ltd.

Developed ITC’s MyClassmate app in Unity for Android and iOS. 

Integrated Firebase Remote Config and analytics to enable live updates and tracking. 

Improved load times by around 30% through Addressables, optimized textures, and asset bundling workflows.

Software Engineer (Full-Time)
2022 - 2023
Square Yards

Created interactive 3D real-estate experiences for PropVR’s visualization platform. 

Implemented AR/VR features, real-time data synchronization with Firebase, and optimized lighting and shaders using URP for visual quality and performance.

Senior Unity Developer (Full-Time)
2020 - 2021
Vooth Technologies

Built XR-based virtual conferencing and collaboration platforms using Unity and Photon networking. 

Enhanced multi-user synchronization, scene transitions, and memory efficiency through asset pooling and runtime optimization.

Unity 3D Developer (Full-Time)
2019 - 2020
Morph Digital Solutions Private Limited

Developed interactive Unity demos integrating Leap Motion for gesture-based visualization. 

Prototyped immersive experiences combining physics-based animation and intuitive hand tracking.

Public Speaker (Contract)
2019
The India Game Developer Conference

During my presentation, I discussed the current applications of virtual reality and explored potential avenues for maximizing its benefits in the future.

Software Engineer (Full-Time)
2018 - 2019
Kalpnik Technologies Pvt Ltd

Contributed to the evolution of the VR and 360 video player from its proof-of-concept stage to full-scale production, and facilitated the cross-platform deployment across iOS, Android, GearVR, PicoVR, and Oculus GO.

My Projects

VISIT MY PORTFOLIO AND LEAVE FEEDBACK

Lets Work Together

I will provide you with top-notch design, great code & a friendly approach.

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